The Subs are Back!
Whew...the Finding Nemo event was a whirlwind - it's hard to believe I was only away from home for a total of 30 hours - it sure seemed a lot longer than that!
Opening Day yesterday (Monday) was quite an experience and I was excited to be part of it. Even first thing in the morning (Early Entry was at 7:00) the park was buzzing - the new park maps featured "The Subs Are Back!" tagline and artwork on the cover. Cast Members were wearing special "Finding Nemo Submarine Voyage" buttons. Thanks to that Disney magic, all signs of the big party in Tomorrowland the previous evening had disappeared, but there was a big stage and risers set up between the Matterhorn and the submarine lagoon that had appeared overnight, and lots of booths from which radio stations were doing live broadcasts.
The first "event" on our schedule was the "What's New, What's Next" presentation in the Honey I Shrunk the Audience Theater. I'm not going to go into great detail here (maybe a later blog entry), but speakers included Disneyland President Ed Grier, Dr. Bunsen Honeydew and Beaker with a demonstration of Muppet Mobile Labs (amazing!), Tom Fitzgerald, Executive Vice President of Walt Disney Imagineering, and Crush the sea turtle. With a brief interruption by a band of pirates...
After that it was time (well time to go and wait, at least) for the Grand Opening Ceremony, though it only started about 10 minutes late. Once again Ed Grier spoke, as well as Disney CEO Bob Iger and Jay Rasulo, President of Disney Theme Parks and Resorts. They acknowledged the Imagineering team sitting in the audience who oversaw the re-creation of the Submarine Voyage. Monday was "Dream Job Day" for the people who were selected for the "Dream Job" positions, and those cast-members-for-a-day walked by the stage in costume ready to go to work - Princesses-in-Waiting, Jungle Cruise Skippers, Haunted Mansion Butlers and Maids, High School Musical Pep Rally performers and of course, Pirates.
A little musical number was next, featuring flipper-footed snorkeling "dancers". Everything was going along just, well, *swimmingly* until a big whale popped up from the lagoon behind the stage. Oh no, how can the submarines possibly be launched with a *whale* in the lagoon??? Does anyone speak whale??? Luckily Dory was nearby - who was another of those wonderful "human" puppets. This whale must have been a bit hard of hearing, though (maybe because he *didn't* have water in his ears?), because it took the combined efforts of Dory AND the audience to get the whale to "pleeeeeeeeease goooooooooo aaaaa-waa-aaay."
As the musical number concluded the monorail glided silently into view
over the lagoon - completely decked out like one of the yellow Finding
Nemo subs, up to and including the conning tower! It was so cool!
There was a burst of fireworks and it was official: Finding Nemo
Submarine Voyage was *open*. (Though it didn't open to the public for
another 90 minutes or so.)
I was curious about what the line might already be like so I went in search of the queue. Which wasn't hard to find, since it already stretched from the Matterhorn (where the outermost barricades had been placed) ALLLL the way back to it's a small world (with multiple switchbacks, of course), but it took me a while to get to the front of the line. There I spoke to Mike from Las Vegas (an AllEars.net reader!) who with his wife and a friend were the very first people in line - they had arrived at the park entrance at 5:30 that morning and got into line as soon as the park opened.
I spoke to Mike again just after he'd gotten off the ride - big smiles all around, and he told me it was "awesome". I asked him if it was worth the wait, and he said: "totally." And he wasn't just talking Turtle to me! :-)
At that point it was about 12:40 and all of the barricades had come down...the Nemo queue stretched alllll the way around the submarine lagoon, past the Matterhorn, down into Fantasia Gardens and up onto the small world terraces. And there were switchbacks along most of that which almost doubled the length. The estimate is that it was a four-hour wait at that point.
Disney has done a few things to make the wait a little more endurable - snack and beverage carts have been placed in strategic places all along the queue, and they've done a great job of shading the queue as much as possible. The queue is positioned under the monorail track wherever possible, and the Fantasia Gardens and small world terrace areas have some shade. There were many Cast Members stationed along the queue, especially where the line crossed walkways, and they were doing a great job at keeping those clear. Cast Members were also walking the line and handing out a "Submarine Voyage Quest" to parties with young children (and some not-so-young! :-) ). This colorful brochure includes games like finding hidden objects in the Tank Gang's fish tank, multiple choice questions about the subs and the Finding Nemo movie (What kind of fish is Marlin?), Fun Facts, and a maze game. Cast Members told me that the brochures were in rather short supply and only expected to last for several days before they are gone.
One other interesting thing Disney will be doing: extending park hours for the Submarine Voyage attraction up to an additional 2-1/2 hours after regular park closing - the idea is that anyone who gets in line for the Submarine Voyage before the park closes (even if it's one minute before!) will still get to ride. Though if the line is already over 2-1/2 hours I'm not sure how that works!
There are more pictures of the Nemo attraction and Opening Ceremony posted on this week's Wandering the Land page.
A new Finding Nemo Submarine Voyage attraction page is HERE.
Before I left the park I went over to Pirate's Lair on Tom Sawyer Island to see
if I could find any of the Pirates-for-a-day at work. And I did. :-)
They were appearing with The Bootstrappers - a musical band of pirates. (Or
is "musical band" redundant?) There were two women and three men
who were lounging around Lafitte's Tavern with the Bootstrappers and joining in the songs themselves at times. One of the guys was doing a pretty
good Jack Sparrow, at least as far as mannerisms went. (My favorite
part of the Bootstrappers' act is when they talk about the "cursed dinghy
ride" and warn everyone to stay away...especially the kids. Because
it's filled with thousands of cursed little children that have been
nailed to the floor and forced to sing that song "over and over and
over..." Then they sing the song in a minor key as they slowly rotate or
imitate the stiff movements of characters in the ride. Ok, *I* find it
amusing...)
One thing I've noticed about Pirate's Lair, though - there's always a longer line to get OFF the island than to get ON...I'm not quite sure how that works!
Until next time,
Laura

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Next on stage were Disney's recently hired foremost experts in robotics -
Dr. Bunsen Honeydew and his assistant Beaker, who were "test driving"
Muppets Mobile Lab. This is an amazing device - I don't even know how
to describe it. Ummm...it's an interactive, free-wheeling audio-animatronic?
It looks like a spaceship piloted by Honeydew mounted on a Segway - with
Beaker pedaling. Like Crush, Honeydew is able to respond in real-time to
questions, but unlike Crush, Honeydew isn't a CGI creation on a video screen!
He's real, and sitting right there in front of you, and can obviously see and hear
and react to what's going on. The "Mobile Lab" have some interesting special
effects - like lots of blinking lights, a confetti shooter, smoke, and Beaker's
"air bag" - his nose inflates into a huge orange balloon! I loved this and would
have been happy to see a whole lot more (and hear about the technology
behind it), but they didn't stay out very long.
1. Be at the park when it opens. You can do a LOT of rides in the
first couple of hours after the park opens when most of us lazy southern
California people (who have to drive in from somewhere else) are
still arriving. If you're not staying within walking distance make
sure you allow enough travel time to be at the front gate when the
park opens - if you're driving and parking at the Mickey and Friends
parking structure, make sure you allow time for the tram ride, too.
The parking structure usually opens an hour before the park does -
though it opens at 7:30 on mornings when the park opens at 8:00.
3. If you want to eat at the Blue Bayou, Ariel's Grotto, the Plaza
Inn Breakfast with Minnie, or Goofy's Kitchen, make Priority Seating
arrangements in advance by calling Disneyland Dining at 714-781-DINE
(3463). And if there's *any* table service that you really, really
want to try, make a PS in advance so you won't be disappointed.
Sometimes you can walk up to table service restaurants and be seated
without much of a wait, and sometimes you can't.
5. Saturdays and Sundays are going to be busy days at any time of year -
unless it's raining. If you must be there on a weekend, be prepared for
crowds and long waits. Attractions that are usually uncrowded even on busy
days are: Disneyland, The First 50 Magical Years in the Opera House on
Main Street, Innoventions in Tomorrowland, The Many Adventures of Winnie
The Pooh in Critter Country, the Enchanted Tiki Room in Adventureland,
and Honey, I Shrunk the Audience in Tomorrowland. The first two shows
of Aladdin and Jasmine's StoryTale Adventures are usually walk-ins,
though later shows fill up.
7. By all means spend time in the Animation Building at DCA.
There's two different shows (Turtle Talk and Animation Academy) in
there, plus interactive activities in the Sorcerer's Workshop. We
like just sitting in the main gallery and watching all of the
animation on the video screens - there are clips from almost all
of the Disney animated movies. It's a nice place to relax and take
a break, especially on a hot day.









































